Search Results
osu! Mapping Theory | Clearing inconsistencies (Linear Momentum 2)
osu! Mapping Theory | Charles's physical response (Linear Momentum)
osu! Mapping Theory | Why triangles work again (Angular Momentum and Circular Flow)
osu! Mapping Theory | Elephant in the room (Defining Flow)
osu! Mapping Theory | To click or not to click (Active and Passive Mapping)
osu! Mapping Theory | Bass drop (Tension)
osu! Mapping Theory | Giving players RSI (Strain)
osu! Mapping Theory | Multitasking (Flow and Aesthetics)
osu! Mapping Theory | Delicious sliders (Slider Flow)
osu!mapping 01 | mapping theory fundamentals
Motivation, Mapping, and Modding
Teach me how to play Osu.